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Geoapify Tools

Geoapify Marker Icon

Generate custom map marker icons as PNG images. Creates customizable marker icons for use in mapping applications (Leaflet, MapLibre GL, Google Maps, etc.). Supports multiple styles (material, circle, plain), custom colors, icons from Material Design and Font Awesome libraries,…

Write actionRisk level 2 of 5API key connection
Use Geoapify Marker Icon

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Aident LoadoutAident Playbook EditorOpen-CUAK

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Pricing
Free
Unified payment
Not currently supported

Inputs

  • iconstring
    Icon name from the selected library (e.g., 'star', 'home', 'landmark', 'map-marker'). See Material Design Icons or Font Awesome v6 for available names.
  • sizeinteger
    Total icon image height in pixels. Common values: 30, 40, 50, 80.
  • textstring
    Text or number to display instead of an icon (e.g., '1', 'A', 'B'). Cannot be used with 'icon' parameter.
  • typestring
    Marker style/shape type. Options: 'material' (pin-style), 'awesome' (shaped marker), 'circle' (round), 'plain' (icon only, no background). Defaults to 'material'.
  • colorstring
    Background/marker color as hex code (e.g., '#FF5050', '#3498db'). Not used for type='plain'.
  • iconTypestring
    Icon library to use. Options: 'material' (Material Design Icons), 'awesome' (Font Awesome v6), 'lucide' (Lucide icons). Defaults to match 'type' parameter.
  • noShadowboolean
    Set to true to remove the default shadow from the marker.
  • contentSizeinteger
    Inner icon/text size in pixels. Should be less than 'size'. Common values: 20, 28, 35.
  • scaleFactorinteger
    Scale factor for high-resolution displays. Use 2 for retina/HiDPI displays.
  • shadowColorstring
    Shadow color as hex code (e.g., '#00000080' for semi-transparent black).
  • strokeColorstring
    Border/stroke color as hex code (e.g., '#000000'). Not used for type='plain'.
  • contentColorstring
    Color of inner icon/text as hex code (e.g., '#FFFFFF', '#4f4f4f').

Observable output

  • data
    Required
    Data from the action execution
  • errorstring
    Error if any occurred during the execution of the action
  • successfulboolean
    Required
    Whether or not the action execution was successful or not

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