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AppsLinear ToolsLinear Update Team
Linear Tools

Linear Update Team

Updates an existing Linear team's settings and configuration. Use when you need to modify team properties like name, description, key, cycle settings, workflow states, or other team-level configurations. All fields except team_id are optional - only provide the fields you want t…

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Use Linear Update Team

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Pricing
Free
Unified payment
Not currently supported

Inputs

  • keystring
    New unique key/slug for the team. This is used in issue identifiers (e.g., 'ENG' for 'ENG-123'). Must be uppercase letters only, typically 2-5 characters.
  • iconstring
    New icon identifier for the team. Must be a valid Linear icon name (e.g., 'Chip', 'Database', 'Rocket', 'Code', 'Palette'), not an emoji.
  • namestring
    New name for the team.
  • colorstring
    New color for the team (hex color code).
  • privateboolean
    Whether the team is private (visible only to members) or public (visible to all workspace members).
  • team_idstring
    Required
    The unique identifier (UUID) of the team to update. This is the internal Linear team ID, not the team key or name. Use LINEAR_GET_ALL_LINEAR_TEAMS or LINEAR_LIST_LINEAR_TEAMS to get valid team IDs.
  • timezonestring
    Timezone for the team (e.g., 'America/Los_Angeles', 'Europe/London', 'UTC').
  • descriptionstring
    New description for the team. Supports plain text.
  • cycleDurationinteger
    Duration of cycles (sprints) in weeks for this team.
  • cycleStartDayinteger
    Day of the week when cycles (sprints) start for this team. 0 = Monday, 1 = Tuesday, ..., 6 = Sunday.
  • triageEnabledboolean
    Whether triage mode is enabled for this team. When enabled, new issues go into a triage state first.
  • autoClosePeriodnumber
    Number of months after which inactive issues in certain states are automatically closed. Set to 0 to disable auto-closing.

Observable output

  • data
    Required
    Data from the action execution
  • errorstring
    Error if any occurred during the execution of the action
  • successfulboolean
    Required
    Whether or not the action execution was successful or not

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