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AppsStripe ToolsStripe Create Price
Stripe Tools

Stripe Create Price

Creates a new Stripe Price for a product, defining its charges (one-time or recurring) and billing scheme; requires either an existing `product` ID or `product_data`.

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Use Stripe Create Price

Pricing and limits

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Aident LoadoutOpen-CUAK

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Pricing
Free
Unified payment
Not currently supported

Inputs

  • tiersarray
    A list of pricing tiers. Required if `billing_scheme` is 'tiered'.
  • activeboolean
    Whether the price can be used for new purchases. Defaults to true.
  • productstring
    The ID of the product this price is for. Required if `product_data` is not provided.
  • currencystring
    Required
    Three-letter ISO currency code (e.g., 'usd', 'eur'). Must be a supported currency.
  • metadataobject
    A set of key-value pairs to store additional information about the price.
  • nicknamestring
    A brief, internal-facing description of the price. Useful for distinguishing prices in listings.
  • recurringobject
    Specifies recurring components of a price, such as billing interval and usage type.
  • lookup_keystring
    A unique, user-defined key to retrieve this price. Case-sensitive.
  • tiers_modestring
    Defines how the quantity is applied to the tiers. Either 'graduated' (price is sum of costs from applicable tiers) or 'volume' (price is determined by the tier corresponding to the total quantity). Required if `billing_scheme` is 'tiered'.
  • unit_amountinteger
    The base charge amount in the smallest currency unit (e.g., cents for USD). Required if not using `tiers`, `custom_unit_amount`, or `currency_options` with a unit amount for the primary currency.
  • product_dataobject
    Fields for creating a new product if a `product` ID is not provided with the price.
  • tax_behaviorstring
    Specifies how tax is applied to the price. Options are 'inclusive' (tax is included), 'exclusive' (tax is added), or 'unspecified'.

Observable output

  • data
    Required
    Data from the action execution
  • errorstring
    Error if any occurred during the execution of the action
  • successfulboolean
    Required
    Whether or not the action execution was successful or not

Skills that use this Action

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Skills that use this Action

No published Skills explicitly reference this Action yet.